Introducing interactivity in asynchronous training
Welcome to this EOSC Future course designed to introduce trainers to adding interactivity to asynchronous training.
By the end of this module you will be able to:
- Discuss why interactivity is used in asynchronous training
- Describe some different types of interactivity used in asynchronous training
- Identify ways to adapt synchronous training activities to an asynchronous training environment
This course will take around one hour to complete, and complements with the course Crafting your own training using EOSC resources. It includes a variety of activities, images and opportunities for reflective learning. There are also links for further information and suggested further learning on the final page.
This course is suitable for anyone who plans to create asynchronous training.
There are no prerequisites, however previous completion of a Train the trainer course would be an advantage.
By creating an account and enrolling on a course you can track your progress and earn a statement of participation.